Maya Tutorials

 

Lesson 1:

Maya Interface

Maya interface elements that are essential for modeling for Torque

This lesson includes:

  • Creating polygon primitives
  • Using the tool palate
  • Using the polygon shelf
  • Geometry components (face, vertex, edge)
  • Perspective and Orthographic views
  • Viewing modes

 

download Flash Player 9
 
 
 

 

Lesson 2:

Model a Chair

Learn to model a simple chair

This lesson includes:

  • Duplication
  • Grid snapping
  • Using the channel box
  • Grouping nodes in the hypergraph

 

 

Lesson 3:

Low polygon modeling with extrusion

Model a simple hand using extrusion

video

This lesson includes:

  • Selecting individual polygon faces
  • Using the cut faces tool
  • Using the split polygon tool
  • Using the extrusion tool

 

 

Lesson 4:

Shaders and the UV Texture Editor

Learn to shading and textures to objects

video

This lesson includes:

  • Using the hypershade window
  • Using the UV texture editor
  • Spherical, cylindrical and planar mapping
  • Shading objects for use in Torque